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Devlogs

0.0.0.18

Rise of the Soulmancer
A downloadable game

Additions:

  • New Unlockable Creature (Discoverable in Planet Arco)
  • Map Progression System
  • Target Selection System (Players can now select their targets rather than creatures having predetermined targets)
  • New Encounter: Rest Site


Quality of Life:

  • Inventory is updated in real time during battles, rather than after the world level is cleared
  • Separate icons for close interface and leave layout.
  • Clicking on a party member selectoion button and dragging now prevents camera scroll.
  • Companion Eggs will automatically be placed in an avaialable incubator when clicked from inventory.
  • Going back to Sanctum after unlocking an NPC will not reset your progress.

 

Gameplay Change(s):

  • All creature skills are available at the beginning of the first battle of a journey.
  • Added a skip turn option.
  • In manual mode characters no longer automatically use a skill if it’s the only available one due to the presence of the skip turn option.
  • World levels are now single battles to give more emphasis to strategy rather than grinding.
  • Skill tree has been condensed down to only elite nodes.
  • Enemies now show the skill they will use and the target they will attack on their next turn.
  • Removed Porto's world level set mechanic and insteadthe world level you start on will depend on the world level you ended on during your last journey.


Files

  • Windows 266 MB
    Version 33
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