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Devlogs

Week 34

Byte Lynx
A downloadable game

Hello Everyone,

This week was mainly focused on putting together materials to send to potential publishers, partners, and streamers. To that end we polished up the new level, fixed all our most embarrassing bugs and visual issues,  and recorded a new full game playthrough. Not a ton to show off, but we did add a new spark effect for damage to replace the number scroll that was very much no longer in theme:

And we got a nice screen shot showing off as much of the game as we could fit on screen:

We're excited to show off all the systems we've made in some new levels and add in the last few major features we need to ship. We're not at the final polish phase just yet, but we're working on it!

Thanks for reading,

Tucker Bane

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