Posted March 13, 2022 by PaulRdy
#cozy #cozygame #wholesome #wholesome game #patch #pre alpha #fireside #breaks #calm
Greeting Travelers,
There was one core takeaway from the feedback and data we got from the playtest on Steam back in January: Fireside has a great atmosphere and okay gameplay. This means the way we can improve our game is by improving the gameplay. Therefore, we’re back with our very first playtest patch extending some of the current gameplay systems.
However, we need to be careful when doing this, since Fireside’s core vision is a cozy game about the breaks on a journey. The calmness of the campfire is an essential part of this vision, and this means keeping a focus on dialogue and not flooding the player with micro-management decisions.
Therefore, we’re trying the following changes, accessible now via Steam playtest:
Once again, we’d like to have your feedback on how these changes have influenced gameplay. Remember that these features are a work in progress and we’re looking forward to trying more things. If you’ve got any suggestions gladly join our Discord server!