Posted March 13, 2022 by Arktentrion
#2D #RPG #Kit #Update #Pokemon #Zelda #Final Fantasy #Art #Pixel #Indie #Game #Dev
Watch the overview & tutorial video here: Update 3.0 Overview & Tutorial
Version 3.0
- Removed warnings introduced in newer Unity versions
- Bugfix - Active party members not resetting when starting new game after game over
- Bugfix - Error in skill menu
- Bugfix - Error in character status during battle after party member was removed
- Bugfix - Error in enemy target menu
- Bugfix - Error in choosing character for item during battles
- Bugfix - Error in saving learned skills
- Corrected a dialog in demo scene skills
- Updated demo game based on version 3.0
- Added shortcut to UI in 2D RPG Kit menu
- Shortcut for adjusting path in CreatePrefabsMenu script
- Divided invincibility into infinite HP / infinite SP
- Parallax scrolling
- Game manager now can hold more than three party members
- Improved adding new party members
- Character now automatically disappears from scene after joining
- UI message for receiving item from NPCs
- Receiving item from NPC message when inventory full -> receiving item still possible when inventory has space
- Give items to NPC
- Dialog choices
- Quest completed UI message
- Change player size in common events component
- Set new position for player when changing scenes with common events component
- Change player appearance
- Replace player
- Show skill description in menu
- Show skill description in battles
- Skill now usable in menu
- Heal skills
- Battle notifications for attack/skill names
- Battle notifications for item names
- HP bars for enemies
- Unbeatable battles
- Agility/speed attribute
- New item - Fast Apple (permanently raises agility)
- Status effects for characters and enemies:
- Buffed strength
- Lowered strength
- Buffed defense
- Lowered defense
- Poisoned (damage each turn)
- Silenced (unable to use skills during battle)
- Skills to inflict status effects:
- Lower strength - Decreases strength of an enemy during battle
- Lower defense - Decreases defense of an enemy during battle
- Poison - Inflicts poison
- Silence - Inflicts silence
- Heals Status - Cures all status effects
- Items to inflict status effects:
- Strength raiser - Temporarily raises strength during battle
- Defense raiser - Temporarily raises defense during battle
- Elixir - Cures all status effects
- Types and effectiveness:
- Normal
- Fire
- Water
- Ground
- Flying
- More types can be added!