Posted March 12, 2022 by BenYasar
I have created this first boss fight in last two days.
There is two phases at the fight. First one is the clasical slowly walking, hitting hard and slow. But when you make his health go below %60 and %40 he will cast a summoning spell. He will jump back a little bit and become invincible at this phase. He will drop cactus from above player for 10 seconds.
I know it's a fast change from dungeon to wild west train fight. But this was the idea when i started developing this game. I want a big changes every time you go for a boss fight. So i started creating a level for you to fight play. I made the arena 3 vagons long which i think is way to big for now. After finishing the platforms i added the parallax background and wheel animations. Then only thing i needed to make was the boss himself. I wanted the boss to be a cowboy-cactus. So i started drawing it. I made an idle, walking, hitting and summoning animation for now.
I am planing to add a gun shot skill to him as well. I am thinking if you get hit by it you will bi stunned for a while. I am not sure of adding a leash skill for him that he can pull you to himself.
I will be adding 3 or 4 more vault levels and a boss after every vault. I haven't planed the themes for those levels completly but i have a few ideads.