Devlogs
Backpack Hero Relic Update Hotfix 1
New Content:
- Added heavy and buoyant items! -including a new sword, the brick, the brickwall, and the bubble
- Added a "Slime Sword" weapon.
- Added a "Nunchuck" weapon
- Added an "Hourglass" relic
- Added a "Stopwatch" relic
- Added a "Conductor" relic
- Added a new "Burn" status effect - similar to poison but can be blocked
- Added a left and right "Gauntlet"
Changes:
- Replaced the "Lucky Blade" with the new "Heavy Blade"
- Lifted the armor cap from 99 to 999
- Status effects all now degrade by 1 each turn
- Changed the "wand" to the "electric wand" and made it conductive.
- Made the wizard staff conductive
- Increased the power of the poison potion
- Changed the Lightning Bolt to get used each turn - standardizing its effects with other items
- Changed the name of "locking" to "anchoring" - as many players seem to confuse locking with deactivating
- Changed the name of the "Weight" to "Barbell"
- Changed the icon for "Slow" to a snail... it's small but looks different!
- Changed the Grandmaster and the Fire Gecko to use Burning instead of Poison
- Lowered the health of the Fire-Geckos, Axeman, Frog-Wizards, Rabbits, and Armadillos
- Increased the Wizard's Robe from 1 to 2 mana each turn
- Made the Cauldron, Steel Boots, and the Keg heavy
- Improved mana-flow particle effect
Bug-Fixes:
- Fixed an issue with the particle effects on the medium and large mana-stones
- Fixed the Tower Shield which used the Attack animation
- Fixed an issue where the Shield-Spirit could use items and not use up their limited uses
- Fixed an issue where the Shield-Spirit could use deactivated items
- Fixed a glitch where the effect of the dark whetstone wouldn't stack appropriately
- Fixed a bug where you couldn't hover over items in the card game and the spin-the-wheel game
- Fixed a bug where you could sometimes place curses over other items when playing a mini-game
- Fixed a bug where the color of items wouldn't properly reset
- Fixed an issue where mana-flows would remain on the grid after combat ended
- Fixed a glitch where mana-stone values could appear behind the item while dragging it