Posted March 09, 2022 by lhotanok
Date: 9. 3. 2022
Activity:
Explorer
featuring all parts of the tutorialNotes: I was amazed by the amount of available assets and predefined actions (such as the animations of Ellen and the enemies - especially shooting and fighting or other effects, be it door opening or platform moving). On the other hand, I got lost in the assets inspector and often got confused whether the particular asset should be dragged to the scene or to the existing object. Following the tutorial was quite easy but figuring out some new items that were not mentioned in the tutorial was worse. I would definitely appreciate more tutorials featuring different concepts from Zones 1-5. I really liked the dark mode zone with shining moving platforms or cutscenes with camera focusing on a scene fragment. I wanted to create something similar so I opened this particular Zone and wanted to follow its design. I tried to open my own scene side by side, but that wasn’t possible within 1 editor (or at least I haven’t figured it out).
Invested hours:
Outcome: Uploaded build of the predefined start, loading and end scene with a custom level following.