Devlogs
V1.1 Beta out!
So this new one has been done for like a week now but I couldn't upload it here because I wasn't home... anywas changes:
- Remade the pause menu - no longer pauses, added cheats for fun, options which aren't finished yet (sometimes they reset) + confirmation menu when exiting the game
- Added little floaty text particles that appear when damage happens
- Added player-only critical hits which deal 2x the damage, 1/5 chance to happen
- Made going backward the same speed as forward because it feels better and makes going backward useful
- Added a new crosshair (and an option to turn it off)
- Made the wave arena slightly bigger
- Added a mobenium collector thingy that automatically sweeps the map to collect leftover mobenium on the ground when a wave ends
- Added the ability to shoot mobenium and collect it that way during combat
- Changed wave enemy spawning behavior
- All shells disappear when a wave ends preventing accidentally starting another wave via stray enemy shell
- Various small bug fixes, animations and polish
- Added a third music track in game, the total amount of unique tracks in the game is now 7