Posted March 14, 2022 by Demendil
Date: 8. 3. 2022
Activity:
- went through part 1 of HW3 (creation of my bullets) except the usege of scriptable objects.
Notes:
I had a problem with getting flip property from bullet instantiation script to bullet control script. The solution was calling GetComponent<bullet_control>() on GameObject returned by instatiate. Through the returned bullet_control it is possible to set public fields and properties(are not showned in editor).
Invested hours:
Tutorial: 1.5 hours
Date 14.3.2022
Activity:
- modified one page design and created v. 2
Notes:
Added wind Propeller with
Outcome: Project A one page design v. 2