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Devlogs

Devlog #1

Drifting in the Unknown
A downloadable game


This week we've worked on our environment assets including sand, grass and cliff textures. We designed multiple tree meshes and created the basic building assets for the construction mechanic of the game. We also wrote the algorithm for the building system and implemented the initial version of it. We finalized the ui-design for our radial build menu and wrote the algorithm for it.

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