Posted March 07, 2022 by Fırat AĞIŞ
#Alpha 1 #Changelog
Back with added menus that I promised as well as new particle effects. I need more time to redesign cards, which will probably take the majority of Alpha 1 time. For the next update, I am thinking of adding starting field/resource information to the stage view, probably turning it into multiple screens, one with the deck, one with the field, and one with the general description of the stage. Also will be working on drag-and-drop, even more particle effects, and maybe some new sound effects.
Finally, I plan to release a design doc about the game's AI. Creating a nondeterministic AI for an unsolved game that works in every stage without modification is a really interesting challenge in my opinion.