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Devlogs

Alpha 1.1

Magical Frontier
A browser game made in HTML5

Back with added menus that I promised as well as new particle effects. I need more time to redesign cards, which will probably take the majority of Alpha 1 time. For the next update, I am thinking of adding starting field/resource information to the stage view, probably turning it into multiple screens, one with the deck, one with the field, and one with the general description of the stage. Also will be working on drag-and-drop, even more particle effects, and maybe some new sound effects. 

Finally, I plan to release a design doc about the game's AI. Creating a nondeterministic AI for an unsolved game that works in every stage without modification is a really interesting challenge in my opinion.

Alpha 1.1 (07/03/2022)

Major Changes

  • Added Settings Menu.

Minor Changes

  • Added Win/Pause Screen.
  • Added 9 new particle effects.

Fixes

  • Fixed some grammar/spelling mistakes in the changelog.

Files

  • Magical Frontier WebGL.zip 23 MB
    Mar 07, 2022
  • Magical Frontier Alpha 1.1.zip 45 MB
    Mar 07, 2022
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