Posted March 06, 2022 by Akela Morse
#Weekly Update
Ah, love me some productive week. There is one thing I really like, and that’s really motivating, when working on Seed of Life. It’s starting off with a crude concept art, and taking it through all the steps up until its full implementation in the game. It goes through every discipline, and the work is diverse. This week for example, I’ve been working on the implementation of a new enemy: the Scutigera. I started with concept art, then went through modelling and texturing, rigging and animating, and programing. It was a productive week. Here’s the full list:
All done!