Posted March 08, 2022 by Schlutzkrapfen
-removed uppercut for the player and the enemy(will be used in later Levels)
-enemy can now turn around
-Camera now works with when the enemy is left of you
-the enemy will now not stand just there if you leaf the area where you are still in range
-can now go throw the enemy
-enemy has now a roll
Bugs:
-it will now show if you run out of time with the correct end screen
-second Timer know start at 5 seconds
- the high punch of the enemy is know better positions with the animation
-enemy cant punch anymore when its blocking
-the animation if you are switching often up and down wont be stuck anymore