Devlogs
0.0.34 Release!
ForgeverseA downloadable game for Windows and Android
0.0.34 Release:
Database integration, including:
- Player banning. Currently there are three ban tiers, these range from not appearing on the menu background, only appearing on the players avatar list with a random name, and being banned from playing the game online entirely.
Added vehicles, including:
- Rally car (/spawn rallycar).
- Go kart (/spawn gokart).
- Skateboard (/spawn skateboard). You can jump by pressing the interact button (Default is F).
- Rollerball (/spawn rollerball). You can jump by pressing the interact button (Default is F).
Note that only the server host can spawn vehicles currently.
Small changes/bug fixes (Since 0.0.33 Release):
- Respawn text displaying time until respawn & spectate instructions.
- Fixed game crashing at start & added menu loading.
- Max player count fixed.
- Checkmark UI changed on toggles.
- Zombie survival max mob count increased.
- Added controller joystick deadzone.
- Button text resizing.
- Fixed splashscreen not displaying correctly.
- Fixed player emmission edits.
- Fixed delete progress page not closing on restart.
- New loading screen.
- Increased sheep LOD distance.
- Fixed arrow damage.
- Light sword damage decreased, range increased.
- Heart UI updated.
- Fixed loading tip position matching aspect ratio.
- Screenshots now saved in seperate folder.
- Fixed Fps counter displaying with scaled time.
- Optimised UI text updating.
- Added an FPS unlock toggle (F6).
Bug fixes (Since 0.0.34 Early Access Build):
- Fixed menu characters animations breaking when opening certain pages.
- Fixed item dropdown duplication bug.
- Fixed chair offset for vehicles.
- Improved vehicle ground detection.
- Fixed names with underscores displaying incorrectly.
- Name censorship.
- Fixed direct IP connection.
- Fixed android options saving.
06/03/22 Patch:
- Fixed server create sliders using wrong values.
- Improved Bedroom map lighting.
- Improved cloud materials on Bedroom.
- Decreased lantern light range & intensity.
- Fixed hand material changing when emoting.
- Fixed server IP & port input fields mismatching.