Devlogs
Rad Venture 0.0.5.7 Changelog
Rad Venture 0.0.5.7 Changelog
3/2/2022
Gameplay
- Removing B for glide and jump
- Minor bugs fixed
- Accidentally set the game to say 0.0.5.8
Levels
- Vistabell
- Added more decorative props to buildings
- Updated City Hall exterior
- Started work on Vistabell Library
- Interior started
- Exterior updated, building to the side attached and updated to accommodate interior
- Updated storefronts and restaurant fronts
- Updated lighting in Vistabell
- Tweaked some ground meshes
- Started new grass texture (not implemented)
- Shiver Swamp
- Updated lighting
- Added new tilting platforms in Caves
- Started new grass texture (not implemented)
Characters
- Rad
- Added sitting animation (not implemented yet)
- Camper NPCs
- Added Camper NPC skeleton (All campers share one skeleton)
- Added idle animation
- Missile Monarch Boss
- Updated textures
- Fixed particle effects
Optimization
- Adjusted Distance Cull Volume in Vistabell
- Added LODs to skeletal meshes
- Added LODs to various meshes
Sounds/ Music
- Added various ambient sounds to Vistabell