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Devlogs

Feb 2022 devlog - UI for U & I!

Scrabdackle
A downloadable game for Windows, macOS, and Linux

Hi folks! It’s that time of month.

I’m trying the video devlog format again to see if it’ll save me more time than November’s, with some adjustments - this time I’m not basically writing my notes on what I want to say first, so I’m not sort of halving-then-doubling the work involved. It’ll make my tone a little more off-the-cuff, but you can let me know if that does or doesn’t work for you so I’ll know for next time.

It’s also on the long side - feel free to use the timestamps to jump around! Part of what takes time (whether writing or editing) is saying everything worth saying in a way that is also concise, so I just didn’t bother trying to be concise this time.

Topics, more or less in order:

  • New settings menu
  • Keybinding UI
  • Skill swap menu for changing spells on the fly
  • HUD redesign (in-progress)
  • The conversation graphing tool, in many parts!
    • The grapher itself
    • How conversations are attached in the game
    • The export files created (very technical, yeah) and how that opens up localization
  • Some new music

Cheers!

Jake

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