Devlogs
Tuesday JS public release 2
Posted March 01, 2022 by Kirill Live
#Interactive Fiction #Visual Novel Tags android #Game Design #Game engine #GameMaker #GitHub #Kinetic Novel #Open Source #Twine #ascii
New public release including all previous updates.
A new ASCII Art Paint tool has been added to the toolbox and is available on GitHub: https://kirilllive.github.io/tuesday-js/tools/ascii_paint.html
The editor has significantly optimized its graphical interface by applying a new system for displaying icons and other graphic elements. which should also affect the speed of the editor.
Fixed problems with using system symbols in text panel. and fixed autoscroll for console mode.
- Added display condition options for art
- Fixed parameters of items in "hidden object"
- The autosave option is now disabled by default.
- Added a new end_text_cursor element to the text panel
- Added "Console Mode" option to the text panel.
- Added separators between parameter groups in the text panel settings.
- Text panel changed to correctly display ASCII ART.
- The "Add text" element is now displayed in the scene editor
Tuesday js in GitHub
Tuesday js Home website
Patreon
Files
tuesday_visual.html 648 kB
TuesdayJS_R2_web_recommend.zip 107 kB
TuesdayJS_Beta_0.99_android.apk 354 kB
TuesdayJS_R2_mac.dmg 111 MB
TuesdayJS_R2_win.zip 101 MB
example_interactive_fiction_ASCII_art.json 21 kB