Devlogs
Post jam fixes
Posted February 28, 2022 by idbrii
There were a couple minor things bothering me that I fixed as I cleaned up some jam code into my framework:
- Artifacts along the edges of clouds. Love2d has issues drawing sprites at non integer positions from spritesheets without padding, but I didn’t get around to loading the spritesheet with padding. (I loaded the player with padding, but needed to generalize that code to different sprite sizes.)
- The toy box threefonts image font had one font with a missing character so I couldn’t use it for lowercase text. There was a fixed version posted late in the jam, but I didn’t get around to using it until now. The stylized look of the other font grew on me, so I kept it in a few locations.
Files
cmderkey-lovejs.zip 4 MB
Version 1.0.3a6e5e6d
cmderkey-win64.zip 6 MB
Version 1.0.3a6e5e6d
cmderkey-macos.zip 7 MB
Version 1.0.3a6e5e6d