Posted February 27, 2022 by punyrobot
I've implemented a new way of selecting the active player based on information from this awesome article:
The Making of Sensible Soccer – Read-Only Memory (readonlymemory.vg)
Sensible Soccer was such a fluid game to play, and so i've tried a selection method based on how they changed players.. I think it really helps when the action gets frenetic.
In summary, it changes player based on the controller's position from the balls point of view, so if the controller stick is pulled to the left , the closest player to the _right_ of the ball (within a certain cone) will be selected.