Posted February 27, 2022 by shortboi
I've fixed a few minor bugs that were noticeable during the initial release of the Demo such as:
- Enemies not following player outside of rooms, allowing player to safely snipe from outside the room.
- 'floating' or 'double jump' bug in certain areas due to a collider oversight
- animation overlap bug when loading and shooting ammo at the same time
- walls in some rooms didn't have colliders and would allow players and enemies to pass through them
- some U.I. elements did not scale with screen size (damage overlay, heal overlay)