Devlogs
bloed v0.8
bloedA downloadable Unity plugin
Bloed changes for 0.8:
- fixed Unpack button in Build menu when BloxelLevel isn't root of the prefab
- fixed problems with creating and deleting new BloxelLevels inside a prefab
- added function "Recreate ALL Existing Meshes in ALL Scenes & Prefabs" to Initialize tab - recreates BloxelLevels and BloxelJoists after changing BloxelTextures
- fixed broken geometry generated when bloxels with noise would get clipped
Before the last fix, created geometry was prone to look like this:
But with the fix, it works now - although the "noisiness" is reduced a bit around bloxels with sides that got clipped. The overall quality was not reduced though.