Posted May 25, 2018 by TapTouchClick
#publishing #prototyped #online
I was keeping the game a private project until now. I felt, until now, that I needed to save my game for some private unvailing. Who knows how long that kind of launch would take to achieve.
Lucky for us indie developers, a platform like itch.io will allow us to have a stable testing environment where we can invite friends to play and share. Likewise this allows for the streamline of the devlog.
Stay Tuned for more!