Posted February 26, 2022 by NolanAlighieri
Hello everyone, long time no talk.
The game was last updated at the start of December, and the 1.2 version was likely going to be the last update. However, I have some big news to the 2 people who have played this game, which you probably already know based on the title of this thread. Don't worry, we'll get back to that. First, let's talk about what 1.3 brings:
Surprisingly a high number of changes, despite a low amount of work put into this update.
I have implemented a few plugins developed by the RPG Maker community. So a special thanks to Yanfly and their "YEP" plugins, and Porgy for his "POR Asset Encrypter".
What does this mean for you, the player?
A huge list that I don't think I could ever explain everything, but I'll give a brief summary of the obvious (and not so obvious).
I believe that covers all the changes, if I have forgotten any then I'll update this post later.
Originally when I had made Fidel & The Maker's Trial, I wanted to just learn how to use RPG Maker and making a pretty simple game using just the vanilla functions within the software, therefore plugins were always outside the scope of Fidel & The Maker's Trial. However, taking on my newest RPG Maker project (more on that in just a moment), I decided that it was okay to use some of the most basic plugins to polish some of the rough edges in Fidel & The Maker's Trial. Although there are numerous plugins available within Yanfly's collection, among other developers, I decided I would prefer to keep Fidel & The Maker's Trial as close to vanilla as possible while using only a select few plugins to - as mentioned - just polish the rough edges. Therefore, I chose not to go overboard and completely redirect the game, instead leaving it 'pure' if you will.
My experience using plugins has come from the next exciting announcement...well, not really exciting to anyone besides myself because hardly anyone played this game. On my road to making my magnum opus, I've taken another detour from learning other engines to come back to RPG Maker to test...I guess you could call "meta mechanics" of the game I hope to one day make (probably a decade from now). In other words, the game wide systems. RPG Maker by default contains simple enough tools to execute a few ideas I have had that I want to implement in my magnum opus, and therefore, I have been hard at work on creating a sequel to Fidel & The Maker's Trial.
THE SEQUEL:
Fidel & The Big Decision (title subject to change) will improve on the confidence system built in Fidel & The Maker's Trial, as well as add a more fleshed out experience, making it a bite-sized game, rather than a short technical demo. The scope of the project is still small, though if I had to give a rough estimate, I'd say it's planned to be about 4x larger than Fidel & The Maker's Trial. It will include a town with NPCs, multiple levels (which can be approached in any order), new combat mechanics, and a refined confidence system (plus a handful of great new songs written by me!) Using a very rudimentary method, I've also created the ability for players to carry over some progress from Fidel & The Maker's Trial (don't over think it, it's like...super rudimentary). So if you didn't play or complete Fidel & The Maker's Trial, make sure you do so before the release of the sequel!
If you want to watch my progress as I build this game, I stream my work on it once a week. Typically I use restream to stream myself to multiple platforms, including Twitch and Youtube. However, recently Restream has been giving me troubles, so I've mostly just focused on streaming at Youtube. You can find me here:
https://www.youtube.com/channel/UCtjh_cDxm2GJIHFEOfOKzYg
or here:
https://www.twitch.tv/nolanalighieri
(I also keep the stream archives public on my Youtube channel, so if you want to get caught up on what progress I have made already, you are welcome to watch the stream archives.)
Thanks for sticking with me on this road! I hope you enjoy the new update and look forward to my upcoming game!
p.s.
Decided not to change the spelling. It's Fidel, pronounced "Fiddle" and not Fidel like Fidel Castro.