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Yandere Heaven
A downloadable yandere shenanigan for Windows, macOS, and Linux

Please use this page to report any bugs or general issues that you come across :3 I'll try to fix them as soon as possible if I can!

For help with opening the game on Mac, please take a look at this post here :3

Known Issues

  • On some computers, the game may be pretty slow to launch and/or appear to freeze or take a long time to process on loading screens.
    On my PC, load times are almost instant, but when I tested the game on our family potato laptop, launching it took around 1 full minute, and certain loading points took a whopping 3 minutes o.O I don't know why this happens with Naninovel games still >.< 


  • Sometimes when loading from a saved game, sprites appear in chibi form for a second before returning to normal... I have no idea what caused this, but I came across it one time during testing, so figured I'd mention it xD


  • Certain UI elements appear strangely - The game was designed to work with 16:9 resolution, so changing it to anything other than that could cause some funky issues with the UI, sadly >.<


  • Voice lines still play when using the skip function - This is due to the way that I make various sprites expression changes mid-line. The voice map utility sees each break for an expression change as a new line, rendering the 'stop voice' component of each text box somewhat useless, as it will cut off the voice acting prematurely as soon as it hits an expression change >.< There must be a different way of doing things so that this doesn't happen, but I don't know what it is yet :(


  • Sometimes when reloading from a saved game, the game loads up seemingly everything, like, all the sprites from both character sets all on top of each other o.O I have no idea how to fix this one because I never mess with the default save/load code in the engine, but it's possible that reloading again, or closing the game, then reloading, or starting a new game, then reloading will fix this for you.


  • Occasionally, for some unknown reason, the game will ignore the commands in the code to stop playing a BGM track and will instead play it suuuuuper quietly underneath the BGM that's actually supposed to be playing o.O If this happens, you can easily fix it yourself by making a save and then loading that save.


  • Similarly to the BGM thing noted above, the camera will sometimes go weird after a screen shake if you manually skip through text at speed. You can also fix this the same way, by making a save and loading it.
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