Posted February 25, 2022 by Mars Touch Studio
From 07 killing wolves will be part of the objectives.
Consequently, more frequent spawning of wolves should be allowed.
Suddenly, this is an opportunity to introduce more intensity and unpredictability.
The game was a bit too predictable, making it too predictable.
This will change, but it takes a lot of testing so the player doesn't end up in impossible situations.
Chaos must be contained, because in my game, if we die it must always be our fault.