itch.io is community of indie game creators and players

Devlogs

v1.2

Triangulation
A browser game made in HTML5
  • Zoom! using mouse wheel.
    • Decision 1: limited zoom in
    • Decision 2: do not use 'non-scaling-stroke' vector effect for probe rings because it makes the intersections too visible and i prefer to keep a bit of imprecision
  • Prevent probe validation when number of flags is less than the number of bombs in the area. Visual feedback: red flash on probe area (blinking ring was a bit harder...).
  • Minimize probe and don't display text when there is no bomb in the area.

Thanks again for all the nice feedback on itch an reddit.

Files

  • triangulation_v1.2.zip 138 kB
    Jun 23, 2017
Leave a comment