Posted February 24, 2022 by AryanshDev
For a Long Time, I wanted to work on a Hypercausal Game, And In January I decided to start with one such project. The idea was simple, a Swipe Game, like many other Hyper casual games, Playable with just one hand.
I planned to utilise all the skills and knowledge I have gathered in the last 2 years as a GameDev. I thought to give my game a touch of cars and decided on a Car Swipe Game, where you Dodge Obstacles.
I started by Creating A New Project On Unity, I was using The Latest 2022 Beta Version and Also Updates my Visual Studio from 2019 to 2022. I never know These both things will turn against me. As soon as I opened Unity, I noticed My Laptop Was Lagging, and even when I opened Visual Studio, My Laptop Froze, and Visual Studio Took a long time to start (will tell you the reason later). After working for 5-6 days, When I was done with about 70% of the work, Unity started to crash again and again. This never happened with any of the previous versions of Unity. One such Crash also Corrupted Mobile Notification Package I was Using, and That was my first BreakPoint.