Posted May 24, 2018 by Nixodemus1
I've finally updated the game with most of the changes and feedback people have giving me. Thanks to that i think it looks and plays much better than before. I still have a few changes to make that I havent quite figured out, but I wanted to get a more playable version out there, so this is what I've got for now. Once again, any advice would be appreciated.
patchnotes:
-randomized dungeon is functional
-dialogue works
-text wrap has been refined so words dont leave the textbox
-added a skip dialogue function (press z)
-dialgoue/music stops when you skip
-camera has been moved out for better viewablility
-when you reset the dungeon with space, it restarts you at the entrance. so no more getting stuck in walls!
-enabled mipmaps for clearer textures
-no more gui on cutscenes
-made roofs/rooms transperent to make viewability better
-fixed the repeat sound when hovering over buttons