Posted March 04, 2022 by LimsodGames
Hello everyone !
Small update to fix some bugs, improve the game, boost performance and some small additions.
Here is a list of what we have been working on:
• Added an invisible wall to avoid some glitch and get out of the Mountain map
• Added an invisible wall to avoid some glitch and get out of the Dry Mountain map
• Added invisible walls under the staircase of the Agency map
• Added invisible walls above the barriers in the Dark Forest map
• Added new objects on the Construction map
• Added new objects on the Store map
• Modification of several objects on the Agency map
• Modification of the terrain texture of the Dry Mountain map
• Decrease of the fog on the Jungle map
• Optimization of the Store map
• Optimization of the Dry Mountain map
• Optimization of the Dark Forest map
• Added an outline to the key indicated during an interaction
• Changing the location of a debrit on the Subway map
• Improved zombie healer texture
• Improved several object textures
• Updating the information menu
• Fixed to be able to throw a grenade while reloading the weapon
• Fixed the missing texture on one side of the roofs of the houses in the DarkForest map
• Fixed several statistics problems with map loading
• Optimization of the sizzling lights
• Optimization of the normal zombie
• Optimization of the healer zombie
• Optimization of the brute zombie
• Optimization of the toxic zombie
• Optimization of several object textures
• Game Optimization
=> We remind you that Limsod is in Beta, if you see a bug, please let us know with the bug return button (in-game) or on the Discord. Also, if you have a suggestion you can tell us on the Discord