Devlogs
New map, abilities and more!
Hello!
It's time for some news on 1000 Days!
What has changed this time?
- AI has been implemented. Now it is actually more of a turn based game haha.
- New map layout, again!
- Updated UI and charactes portraits
- Bullets only bounce on surfaces with green details. We noticed that you didn't need the other abilities to curve the bullet since if you just bounced them instead.
- Abilities currently has no cooldown. But let's pretend they do
- New abilities
- Cell: Void Boom, Teleport, Weak zone and Laser (Cell no longer have Tentacle Hook or Tentacle Slam)
- Juliette: Bullet with thrusters and Triple shot