Posted February 20, 2022 by Toolkitz
#demo #devlog #game #update #version
There has been major changes to Child Arms behind the scenes. While me and the team are getting ready to work on the next character Mayana, we also been busy rebranding ourselves and updating our online presence. I'm currently renovating all our social sites and making plans on how to give Child Arms exposure to get a player base going. A lot of our sites have been neglected for some time and that was giving the impression that we are not active when nothing could be further from the truth. It's just that I, the creator of the game and the programmer, am in charge of everything related to Child Arms as the only others in the team are an art studio and a music composer. Everything else is on me, including promotion, and am currently rectifying that by making a plan on how to keep everything updated.
At this time, I am not actually ready to actually put anything into motion but eventually realized that the last demo had an error that kept you from starting the game. If you didn't have a prior save file, the game would not proceed to the start screen due to an oversight in the code for checking controllers. It never occurred to me that this version was in the last version of the demo which was uploaded over 2 months! Now that we've manage to make a few changes to the itch.io page, we've been getting some traffic our way and it was imperative that I upload a build that fixes that bug. The latest version, 0.3.1.2, can now run without any problems for first timers. If you already downloaded the game before 0.3.1.0, you probably never noticed it to begin with but this new version also comes with many new additions to it that it is worth downloading.
The biggest change in this version would be the addition of Neutral Discipline, something I wanted to do for a long while. This isn't really a discipline per-say, it's more like the default unaltered stats that was used for Instinct. In a way, Instinct was mean to be the neutral state but it never occurred to me to make the stats available without the automatics.
Because Neutral is just Instinct without the automatics, they share the same slot, meaning that you have to turn off Instinct in order to use Neutral. You can do this on the options menu.
I am still preparing every one of my social sites but I figured itch.io was more or less done, and it was important to update the game, so I decided to give you guys a heads up on all this. Hopefully all these changes will be beneficial in getting a player base for Child Arms.