Devlogs
Quite the changelist..
AbstractanksA downloadable game for Windows, macOS, and Linux
Posted May 26, 2018 by ltjax
#juicing #data privacy #bugfix
So this took a bit longer. Was not able to get out a release last week, since I was away on a music festival. But here it is. The changes are:
- Using power-ups shows up as an additional visual marker. You can now see where the enemy applied a berserk or phase power-up.
- Fixed not being able to select some of the maps in quick match or host game. The buttons were "hidden" behind the scrollview.
- Fixed a potential crash when authentication with itch failed
- Added proximity-based selection - selecting a single unit instead of using a selection rectangle will now select all nearby units
- The online-services are now opt-in and use https for data privacy
- The options menu is now accessible from within the game
- Fixed the game not starting when keys were double-bound. This could happen when I added a new function that was already mapped by the user. The game will reset the config in this case.
- Fixed spawn-boost sound playing whenever you clicked the button, regardless of whether the server applied the power-up.
Files
Abstractanks (Windows) 78 MB
Version 0.29.0
Abstractanks (Linux) 83 MB
Version 0.29.0
Abstractanks (Mac OS X) 79 MB
Version 0.29.0