Posted February 19, 2022 by Zauhd
#level #prototype #section 1
Hello, here's another update for our game Reflection.
This week we created a level prototype for the first section of the game, this would be the Introduction level of our game that introduces the player to the Inventory, the Journal (not implemented), item interaction, and the reflection mechanic.
About the Level
The level starts with Millie entering the master bedroom of her parents and the door locks behind her. No lights are on in the room except for one lamp at the far end of the room. Millie walks over here to discover a note that (should) outline information about turning on the lights of the room with a fusebox. Millie sees a dilapidated code on the wall that almost doesn't reveal the arrangements of switches. The player looks around to find a handkerchief that after using it to clean the mirror, should see the clean code on the wall. Entering this code in will turn on the lights and start the game!
Meeting with our TA, Karthik
After our meeting with Karthik to go over our level prototype, a few things were clear to look at before continuing progress.
Next steps
Aside from finishing the first level, we have a few things we'll need to ensure progress will be smooth from here on out.
Thank you for following the development of Reflection,
- Zuhab