Posted February 18, 2022 by tearcellgames
Its weird having no MAJOR bugs in a Jam game. This time it was all about UI/UX and polish, and thats not something we've generally had to handle in the past. UI/UX is NOT easy, but this build is a big step in that direction including:
Thanks everyone who helped make our game a 2nd place winner in the IGA Impact Jam!