Posted February 18, 2022 by carrotcake
The Garden Path has been updated to 0.2.3
Please note that game's base-code has been largely re-organized for this patch. This could result in some unexpected crashes in unusual places. Care and time has been taken to catch any, but some may remain. Please report - they will be easy to fix!
# Fixes
+ Further measures to prevent characters spawning off-map.
+ Further measures to prevent Larto 'worm fishing'.
+ Fixed strange collision shapes when placing some props (will particularly effect placing the tent)
+ Fixed teas not properly displaying their title on the ID Card.
+ Fixed freeze-up during Jahi introduction.
+ Fixed bug where no gift would be returned for some errands.
# Tweaks
+ Game uses a new chunking system to help performance down the line.
NOTE! This will occasionally result in some dramatic pop-in, particularly with some larger trees. This is being addressed but wasn't quite ready for this patch.
+ New health and damage system for all trees and flora, player will now deal a calculated amount of damage when harvesting. This will be refined in future patches.
Thanks for all your reports, and endearing support.
~Louis