Posted February 17, 2022 by Moises Gabriel
Added: -Using the Create Dialogue button will automatically add the dialogue object (Node) to your Dialogue list. -Parser script added so that the EasyDS wouldn’t have to handle the tag parsing on top of everything else. The Parser script is automatically added to wherever the Dialogue Manager is added. -You can now choose whichever key you’d like to use as your Interaction button in the Dialogue Manager. -Refactored the EasyDS script so that it would make more sense. -Updated the DEMO scene and improved NPC dialogue.