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Devlog Two Leading Lines

Just as the player walks out of the courtyard of their home they will see a series of rocks leading to an object that is out of place.  I hope that as the player leaves the house they will see the rocks and their eyes will be drawn to the glider on the ground.  If some play testing is done and I find that some players are missing the glider I think a small cinematic or moving the camera to look at the glider will be helpful.

Download Level Design 2 Week Project Homework
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