Devlogs
Visual/Gameplay Update & Bugfixes
Added:
- Proper lighting.
- Ambient Flora animations.
- Settings menu to control game volume and quality.
- Attack Ability (Spacebar or Left Click):
- Knocks back & stuns enemies within a small radius around the player.
- Dash Ability (Shift or Right Click):
- Dashes a short distance, 3 charges that individually recharge over a few seconds.
- Time Pickup:
- Adds 10-15 seconds to the remaining game time.
- Enemies movement speed now increases the longer the game goes (It has a cap, but its pretty fast so good luck).
Fixed:
- UI issues with screen sizes other than 1920x1080 have been fixed. The game should work on most commercial monitor sizes now. hopefully...
- The quit button works again.
- Status effects are no longer permanent ;P