Posted February 16, 2022 by Kirill Live
#Interactive Fiction #Visual Novel Tags android #Game Design #Game engine #GameMaker #GitHub #Kinetic Novel #Open Source #Twine #ascii
Good news for those with graphics issues. Tuesday JS is now adapted to use ASCII graphics.
ASCII ART is an image made up of text characters. A very common art form in the 80s and during the days of BBS networks or FidoNet.
For ASCII ART in web browser use, I recommend using mono fonts such as "Lucida Console, Monospace" or "Courier New, Monospace".
Two new settings "console mod" and "end text cursor" have been added to the text panel settings.
console mod adds automatic scrolling to the text pane if it goes beyond the text pane.
end text cursor adds an image at the end of the text (analogue click-to-continue). It marks the end of a dialogue or phrase, very common element in Visual Novel and Kinect Novel.
it can be both gif-animation and raster graphics. Optionally, you can set the size of this element and the CSS style.
Translated versions of the "Quick tutorial" have been added to the documentation,
Japanese (translator @onigi123) : https://kirilllive.github.io/tuesday-js/doc_editor.html#quick_tutorial_ja
Russian (translator @LolerFox) : https://kirilllive.github.io/tuesday-js/doc_editor.html#quick_tutorial_ru
To demonstrate the new possibilities of working with "ASCII art" and "console mod", a new game "U.F.O Quest" was created in the classic style of early interactive fiction from computers of the 80s.
itch.io: https://tuesday-street.itch.io/ufo-quest