Devlogs
Patch 0.3.2.2
- [Skills] Revert Shot is now depending on projectile range instead of projectile speed, which now always keeps the projectiles in your range independent from the current projectile speed
- [Skilltree]
You will now get a notification that you can disable skills with right click as soon as one of your skill cost exceed your maximum resources.
- [Skilltree] Reworked some of the skill tree UI
- [Visuals] Reworked light and darkness projectiles
- [Visuals]
Improved visibility of enemy projectiles
- [Tutorial] Added unlock weapon and skills tutorial when first talking to NPCs to introduce new players to the light fragment system
- [Superbosses]
Superbosses now additionally drop hearts
- [Superbosses]
Superboss Gride now has increased cooldown between attacks to increase melee viability
- [Superbosses]
Increased drop rates for superboss chests to make fighting superbosses more rewarding
- [Enemies]
Cellar Spiders now have increased cooldown between attacks to increase melee viability
- [World Events]
Increased darkness world event spawn possibility to 100%
- [World Events] Increased the radius of the darkness world event slightly to grant more space to move in endgame scenarios
- [Controls] Skill gem menu is now opened on Button B with the gamepad