Posted February 16, 2022 by EO Comics
#Game Design #Guardians of RPG #RPG #Updates #Games
Hello everyone!
I've decided to make Monday the official weekly update post day, because frankly I have been a little inconsistent with my posting as of late already . This will just be yet another thing that helps regulate my scheduling and keep me focus.
In the last update video, I had given myself the goal of completing the UI elements for the following windows:
I have successfully created the windows for everything except for the inventory screen. Upon finishing, I had realized that I forgot to add a "USE" button for when you click on an item (I am not immune to stupidity lol.) Therefore, I would put this at a 6.5/7.
I wanted to try to make cutscenes in a different way than how I did it in my previous installment. Instead of just having events play out and you're forced to click on the screen until the cut scene is over, I wanted to make them in a way that you get to decide to a degree what happens in the story. This requires me to rework how I have done them in the past, so I want to try to work on really nailing this for the rest of this week, so that I can work on actually making the cut scenes for the story.
So my new goals are as follows:
And like I said earlier, I will be trying to post every week starting on Monday so be expecting that soon.