Posted February 15, 2022 by GomaGames
#learn a skill #visual #godot
I found the Autotile feature in Godot for working with TileMaps.
The tilemap that i have is actually not compatible for creating an autotile, i had to modify the original tileset to support the mandatory 2x2 bit mask.
added more tiles to fulfill the requirements for 2x2 autotile
for a 2x2 autotile, here’s how the bit mask is set. notice how every permutation of on/off exists