Posted February 15, 2022 by Iván Piccione
#indie #argentina
For now, I can say FIREPOWER is completely on hold, almost canceled... Almost ;)
The team has not spoke in a long time, I'm only speaking regularly to Martín, the programmer, producer and sound designer of the game (and also the placeholder-not-so-placeholder-anymore 3d modeller, props to him for the stupidly cute Beetledrone).
Next steps? I don't know. I want to port the game myself to Unreal Engine 5, because when I take on it it will be released.
I will port it to UE5, to be honest. This project was my final project at the university, and I'm proud of it.
Hell, I love it. I miss it, but I needed to let it go.
I uploaded some images to this post. I'll comment about them in the order that I see them appear on the upload box:
Thank you for reading me. I hope I can make FIREPOWER UE5 port someday, maybe it will be called FIREPOWER 2? Who knows!
I assume I will do it alone, but still mention the original members of the team.
If I ever put it on Steam, I'll split the revenue to the percentage each member deserves.