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Devlog 13

Valentyne Stories Necromancy
A downloadable game for Windows, macOS, and Linux

Hello everyone!

We have left you without any news for a while, and we thank you for your patience!

We would like to ease your mind right away: no, the game is absolutely not cancelled. The development was put on hold due to a rushed move, because of two almost consecutive assaults that we suffered just down the street. The area had already shown us that some neighbors had a racist and sexist attitude, concluding with three assaults for four people in a period of only two years. Living in this apartment had become unbearable.

We realized that we weren't happy, and the assaults convinced us that we had to leave. By the way, if this ever happens to anyone else, we don't recommend moving out at the end of the year, we tried it, and it was very stressful.

Regarding Sally's health, the team wanted to give her time to be ready to talk about it, and that time is now. After three weeks on morphine, she became dependent and has been drinking alcohol to get the feeling of morphine back. She has been under treatment for 3 months now to try to stop, and a hospital admission is being discussed with her doctor and psychiatrist. She wrote a short message on the subject: 

"I am so sorry I fell into this, and I am doing everything in my power to get better. I am being helped by everyone, family and friends, whom I thank with all my heart. I hope I won't disappoint you too much. It took me a very long time to be able to talk about this, and I'm glad I have a community to talk to about such serious things. Thank you all again." 

Valentyne Stories is a project we all love, and we'll only stop when we reach all our development goals ! However, with everything said, the year of development where we could devote ourselves is long gone. If you follow Wanini and Nyanshua on their social medias, you've seen that they've resumed to freelance, and Styria plans to look for a job meanwhile too. Sally has to heal, so we can't be 100% on the game anymore. It's a miracle we were able to move with the few resources we had. 

This is why we cannot give you a release date, and it's possible that the project will still take us some time (yes, with jobs on the side it will be longer). Moreover, the frequency of news publication could be impacted for the same reasons.

Also, we wanted to thank our Tippers who have allowed us to keep the business going. You allow us to pay our expenses and additional projects for VSN, projects we could not afford without you. You can't imagine the stress you save us. By the way, we hope you like the next illustration! We're going to mark the occasion for Valentine's Day! 

Thanks again and we hope this news will help you understand the current situation. We needed to reflect on this disastrous development start, and we've come up with some solutions that will slow us down, sure, but will put less pressure on our shoulders. They say that money doesn't make happiness, but we don't believe it anymore! 

See you soon!

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