Posted February 13, 2022 by Carter Games
#Devlog #Update #Bug Fix
Today marks the end of week 6 of development on Project Tilly. This week’s plan was to fix all the problems currently in the game so I could move forward for more stuff in the coming weeks. This has been achieved mostly, with a lot of little issues fixed and some obsolete code removed.
Here’s a little preview of how the existing content looks now, with a few UI adjustments to make the system feel a little more polished.
Next week I’ll be moving on with computer system mechanic, where the player can use devices such as laptops & phones in a similar way to real life. This won’t be done in a week for sure, but it should only take a few weeks to get sorted so I might as well get started.