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12/02 Update

Occult Rewrite
A downloadable game for Windows, Linux, and Android
  As of a few days ago, we broke over 2000+ downloads!!

Thanks a lot to everyone who supported the project, be it buying the "starving artist" edition, giving feedback or even just downloading and playing through the story.  I'm really happy with the positive feedback OcuRe's been garnishing so far, so I'd like to give everyone a couple updates on the game's future. Let's get right to the changes you'll be seeing in the second chapter of the game, "Aurora".

As per player feedback, the story structure will be enhanced to give you a better experience in gameplay and storytelling.
Here's the main changes you can expect have so far:


Branching//Alternate paths

Those who reached the true ending of the first chapter already have a hint to how the story will unfold from now on. Differently from the
more linear nature of the first chapter, this time around you'll be able to choose where to explore the mansion, and more importantly, with whom. With each choice, comes it's own sets of clues and unique interactions. This will give the mystery a lot more depth, and the player will now have to throughly explore every possibility to put piece this tale together.

Hidden Scenes

   While chapter 1 already features several unique CG, many of them were laid out on the main story path. For chapter two, taking in consideration the focus on branching paths, many scenes will now be tied to specific interactions, be it with puzzles, examinations or complex choices. This will reward those who explore the character stories more deeply.

Steam Support

  Thanks to the players who bought the paid version of the game, startin with the next chapter's release, I'll also be pursuing a Steam release to allow everyone the freedom to play the game at their platform of choice.


As of yet, I can't give a definitive release date, but development is going steadly. 4 unique CGs have already been drawn, and the script is at about 30% completion. Be sure to check out the twitter at https://twitter.com/Biomacchia_art for news on the project and some insight on the development process!

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