Devlogs
Patch 0.3.2.1
- You can now enter the options menu from the pause menu in game and after altering your settings resume the current run with the back button
- Stats window UI has been redesigned to match the new introduced UI elements.
- Key rebindings UI elements have been updated.
- Revert Shot has received some projectile pathing upgrades to make the skill more useful in combination with other skills and various different projetile types.
- Enemy HP values of higher dungeon floors have been rebalanced.
- Skill gems are now only placed in the skill tree when the mouse is not over the skill gem window. This should prevents accidential placements of skill gems.
- Portal areas no longer destroy player bullets.
- Skills and bullet spawn now do not duplicate on weapon exchange.
- World event rewards now do not contain two identical skill gems.
We wish you a lot of fun trying out these improvements. The best place to get involved in the ongoing development of Striving for Light is our Official Discord Server.