Posted February 10, 2022 by PowerOfCreation
#changelog #0.3.6
This update focuses on improvements to the building system and brings some performance improvements. Over thirty new building sockets have been added to allow better snapping and more freedom when building. Additionally existing sockets have been adjusted and the foundation now has a floor included. It is now much more enjoyable to build complex houses.
Changelog
- Added pillar building
- Added sloped wall building
- Added new snap points for buildings to foundation, floor, ramp, pillar and wall
- Added option to rotate snapping building parts with the scroll wheel
- Added proximity spawn system, dinosaur will no longer spawn too close to each other
- Added indirect instancing to most vegetation models. Depending on your system specifications you might see massive performance gains or little to no gains.
- Changed foundation, floor, ramp, wall, window frame, door frame building model
- Removed stair building part(the ramp does the same)
Bug fixes
- Fixed initial tutorial text being in the wrong language
- Fixed language change while still in the tutorial would show the wrong translation for the tutorial
- Fixed issue when using multiple hammer's to build
- Fixed issue with hammer radial menu when loading another save
- Fixed issue when playing for extended periods of time. This was due too many dinosaur dying and not everything was deleted correctly.
- Fixed issue that sometimes would prevent spawning new entities