Posted February 07, 2022 by dreamchilddev
#3d #lowpoly #retro #maze #platformer #adventure #unity3d #blender
Update on 2/7/22 includes:
-Added a Mac build. Highly experimental, might not work!
-Implemented a fully functioning Quest System.
-Implemented a system for the NPC heads to track the player if he gets within a specific range.
-Moved the player's Dream Journal to his bedroom for plot purposes.
-Enhanced the dialogue system so certain keywords and phrases spoken by NPCs now have unique colors!
-Added a few UI placeholder graphics in various parts of the game.
-Added/Updated various sounds in the game.
-Added a few more interactive things in the house.
-Added some dialogue for the cordless phone in the kitchen.
-Added some additional dialogue to Barnaby after you talk to him the first time.
-Added some additional dialogue for the parents. They now react to the player if he does his chores!
-Instead of having to click a weapon or item for details, you can now just highlight them. When you click, it will perform the equip/unequip functions.
-Fixed the camera going through the roof of the house.
-Fixed a bug that allows the player to enter dialogue while paused or in the inventory screen.
-Fixed an issue with items not equipping properly after deserialization.
-Fixed the zoom in/out buttons not highlighting properly in the map menu. Map menu is still very WIP for now.
-Temporarily disabled jumping in first person mode to prevent prop jumping.