Devlogs
Bug List
This is just a list of bugs for reference! Might get fixed in the future. I welcome any comments pointing out additional bugs and also info about how to solve bugs!
- Sometimes the "birbfriend" won't acknowledge that you've collected all five seeds; seems to happen if you talk to the birbfriend first without 5 seeds and then get all 5 seeds without dying
- Might be related to the seed count being a static int? (I'm not confident with how to share variables or types of variables in C# yet)
- FIXED (2022/2/12): Turned out to be a weird if-else statement. Should be fine now!
- Sometimes the player sticks to the sides of moving clouds
- Maybe the box collider isn't set correctly? (maybe need to make the "sticky" part smaller?)